CategoriesMedium and Techniques
Generative Art
No open-access works for Generative Art are in the index yet. They will appear here as more collections are indexed.
About Generative Art
In generative art the artist designs a system of rules, code, machinery or natural process and then lets it produce the work with some independence. The result may be strictly ordered or full of surprise, and one system can yield endless variants.
Rule-based making is old, but the term took hold with computers in the 1960s. Herbert W. Franke and Vera Molnár wrote programs to vary lines and squares, and Manfred Mohr, who turned to algorithms in 1969, has explored the structure of the cube for decades. Channa Horwitz devised notation systems on graph paper from 1968. Hans Haacke's Condensation Cube (1963–65) lets water vapour draw its own changing pattern. Casey Reas co-created the programming environment Processing in 2001, and the Dutch duo Driessens & Verstappen evolve sculptural forms through software. The process matters as much as any single output.
The makers
Related artists.
Gestural
Glass and Ceramics
Glitch Aesthetic
Gold Leaf and Gilding
Handscroll
Hanging Scroll

Hatching

History Painting
Hyperrealism

Illustration
Imitated Material
Immersive
Impasto
Installation
Intaglio
Intentionally Exposed Canvas
Interactive
Intricately Sculpted
Kinetic Sculpture
Large-Scale Painting
Large-Scale Photography
Large-Scale Sculpture

